Warface Wiki
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Tag: rte-source
mNo edit summary
Tag: rte-source
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Black Shark=
IB=
 
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{{Enemy
  +
|name=Sniper (Black Shark)
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|image=[[File:Sharpshooter Enemy.png|200px]]
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|Health=100
  +
|Armor=100
  +
|Weapon1=QBU-88
  +
|Damage1e=20-60
  +
|Rof1e=30
  +
|Acc1e=101
  +
|Damage1n=25-70
  +
|Rof1n=40
  +
|Acc1n=101
  +
|Damage1p=35-90
  +
|Rof1p=50
  +
|Acc1p=102
  +
|Weapon2=QSZ-92
  +
|Damage2e=11-15
  +
|Rof2e=90
  +
|Acc2e=17
  +
|Damage2n=12-25
  +
|Rof2n=100
  +
|Acc2n=17
  +
|Damage2p=15-35
  +
|Rof2p=110
  +
|Acc2p=17
  +
}}
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|-|
  +
Icebreaker=
 
{{Enemy
 
{{Enemy
 
|name=Sniper (Icebreaker)
 
|name=Sniper (Icebreaker)

Revision as of 20:56, 26 March 2017

Sniper
Sniper (PvE) Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
Dragunov SR Render
Damage
Easy Normal Hard
20-50 25-70 35-90
Rate of Fire
Easy Normal Hard
20 30 50
Accuracy
Easy Normal Hard
99 101 102
Secondary Weapon
Desert Eagle Render
Damage
Easy Normal Hard
5-25 7-30 10-40
Rate of Fire
Easy Normal Hard
60 80 100
Accuracy
Easy Normal Hard
1 9 15


Sniper (The Great White)
Sharpshooter Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
QBU-88 Render
Damage
Easy Normal Hard
20-60 25-70 35-90
Rate of Fire
Easy Normal Hard
30 40 50
Accuracy
Easy Normal Hard
101 101 102
Secondary Weapon
QSZ-92 Render
Damage
Easy Normal Hard
11-15 12-25 15-35
Rate of Fire
Easy Normal Hard
90 100 110
Accuracy
Easy Normal Hard
17 17 17


Sniper (Volcano)
Sharpshooter Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
QBU-88 Render
Damage
Easy Normal Hard Ultra
20-60 25-70 35-90 35-90
Rate of Fire
Easy Normal Hard Ultra
30 40 50 60
Accuracy
Easy Normal Hard Ultra
101 101 102 102
Secondary Weapon
QSZ-92 Render
Damage
Easy Normal Hard Ultra
11-15 12-25 15-35 20-45
Rate of Fire
Easy Normal Hard Ultra
90 100 110 120
Accuracy
Easy Normal Hard Ultra
17 17 17 17


Sniper (Cold Peak)
Sharpshooter Enemy
Information
Health Points
125
Armor Points
100
Primary Weapon
Dragunov SR Render
Damage
25-70
Rate of Fire
30
Accuracy
101
Secondary Weapon
QSZ-92 Render
Damage
12-25
Rate of Fire
100
Accuracy
17


Sniper (Cold Peak)
Sharpshooter Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
QBU-88 Render
Damage
35-90
Rate of Fire
50
Accuracy
102
Secondary Weapon
QSZ-92 Render
Damage
15-35
Rate of Fire
110
Accuracy
17


Sniper (Black Shark)
Sharpshooter Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
QBU-88 Render
Damage
Easy Normal Hard
20-60 25-70 35-90
Rate of Fire
Easy Normal Hard
30 40 50
Accuracy
Easy Normal Hard
101 101 102
Secondary Weapon
QSZ-92 Render
Damage
Easy Normal Hard
11-15 12-25 15-35
Rate of Fire
Easy Normal Hard
90 100 110
Accuracy
Easy Normal Hard
17 17 17


Sniper (Icebreaker)
Heavy Sniper Enemy
Information
Health Points
100
Armor Points
100
Primary Weapon
CheyTac M200 Winter Camo Render
Damage
Easy Normal Hard
20-50 25-70 50-90
Rate of Fire
Easy Normal Hard
20 30 50
Accuracy
Easy Normal Hard
100 101 102
Secondary Weapon
COLT Python Elite Render
Damage
Easy Normal Hard
12-30 12-40 50-70
Rate of Fire
Easy Normal Hard
40 40 40
Accuracy
Easy Normal Hard
17 17 17




The Sniper is an enemy.

Overview

The Sniper is equipped with a high powered, long-range, high accuracy rifle. Usually snipers take position on high grounds (rooftops, upper store windows, balconies) and rarely change position.In harder difficulties, they deal more damage, have more accuracy, and shoot faster.

Their special ability is the ability of using the "Prone Position", this can make them less noticeable and harder to shoot.

Tactics

In most cases, the best tactics against snipers is good use of cover and use of high accuracy long range weapons such as Assault Rifles and Sniper Rifles.

For Medics and Engineers, that usually lack weapons of good accuracy for long-range battles, pistols are recommended.

Trivia

  • Like Demoman, Snipers use their pistols to shoot players that are too close.