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m (Arkzan moved page M4A1 to M4A1 Classic) |
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+ | {{Weapon |
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− | {{Infobox weapon |
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⚫ | |||
− | |image = R4a1.png |
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+ | |cost= |
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− | |slot = Primary Weapon |
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+ | |type=ar |
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⚫ | |||
− | |damage |
+ | |damage=65 |
− | |range |
+ | |range=11.5 |
− | |rof |
+ | |rof=620 |
+ | |aim=31 |
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− | |accuracyz = 23.5 |
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+ | |hip=22 |
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− | |accuracyuz = 21 |
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+ | |ammo=30 |
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− | |magazine = 30 rounds |
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+ | |ammototal=120 |
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− | |maxammo = 120 rounds (30/90)}} |
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+ | |damagedrop=2 |
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+ | |damagemin=45 |
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+ | |recoilatt=60 |
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+ | |recoilmuls=ar_default_2 |
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+ | |recoilmax=720 |
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+ | |recoildec=110 |
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+ | |recoildecdelay=60 |
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+ | |recoilsmth=20 |
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+ | |recoilrnd=0.95 |
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+ | |reloadduration=2100 |
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+ | |zoominduration=200 |
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+ | |zoomoutduration=200 |
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+ | |selectduration=300 |
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+ | |deselectduration=300 |
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+ | |spreadatt=1 |
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+ | |spreaddec=35 |
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+ | |spdec_mul_all_zoom=10 |
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+ | |spreaddecdelay=100 |
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+ | |spreadmin=2.5 |
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+ | |spmin_stand_zoom=0.15 |
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+ | |spmin_crouch_zoom=0.15 |
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+ | |spmin_prone_zoom=0.15 |
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+ | |spmin_slide_zoom=0.15 |
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+ | |spmin_walk_zoom=0.15 |
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+ | |spmin_jump_zoom=0.75 |
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+ | |spreadmax=7 |
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+ | |spmax_stand_zoom=0.01 |
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+ | |spmax_crouch_zoom=0.01 |
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+ | |spmax_prone_zoom=0.01 |
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+ | |spmax_slide_zoom=0.01 |
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+ | |spmax_walk_zoom=0.01 |
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+ | |spmax_jump_zoom=0.75 |
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+ | |spreadmuls=ar_default}} |
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+ | {{quote|''The M4A1 is based on the original AR-15 which was designed by Eugene Stoner and made by ArmaLite. It is a family of firearms and originates back to the M16.''|Item Description}} |
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+ | The '''{{PAGENAME}}''' is an Assault Rifle. It is the default weapon for the '''Rifleman '''class. |
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+ | ==Usage== |
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− | Default rifle for Rifleman class. |
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+ | The '''M4A1 '''is the starter's gun for the Rifleman class and as such offers poor performance in comparison to assault rifles unlocked later in the game. Low damage, range and a poor rate of fire make it inadequate against armored enemies. However, a very controllable recoil pattern and high accuracy enable it to hit headshots with relative ease, allowing it to compete against more advanced weapons in medium-range combat. |
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+ | ==Attachments== |
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− | It's real life counterpart is the Colt M4A1. The M4A1 is a family of firearms tracing its lineage back to earlier carbine versions of the M16, all based on the original AR-15 designed by Eugene Stoner. |
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+ | '''Muzzle''': |
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+ | *Shared Silencer |
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+ | *Assault Silencer |
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+ | '''Rail''': |
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+ | *Shared Grip |
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+ | '''Scope''': |
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+ | *EOTech 553 |
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+ | *Elcan SpecterOS |
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+ | ==Versions== |
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− | |||
+ | <gallery navigation="true" hideaddbutton="true"> |
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− | |||
+ | M4A1 Winter Camo Render.png|link=M4A1 Winter Camo|[[M4A1 Winter Camo]] |
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− | ==Attachements== |
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+ | M4A1 Anniversary Render.png|link=M4A1 Anniversary|[[M4A1 Anniversary]] |
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− | Rail, Scope, Muzzle |
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+ | M4A1 Anniversary 2 Render.png|link=M4A1 Anniversary (Version 2)|[[M4A1 Anniversary (Version 2)]] |
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+ | M4A1 U.S. Set Render.png|link=M4A1 U.S. Set|[[M4A1 U.S. Set]] |
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+ | </gallery> |
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[[Category:Weapons]] |
[[Category:Weapons]] |
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+ | [[Category:Default]] |
Latest revision as of 21:35, 22 July 2021
“ | The M4A1 is based on the original AR-15 which was designed by Eugene Stoner and made by ArmaLite. It is a family of firearms and originates back to the M16. | ” |
— Item Description |
The M4A1 Classic is an Assault Rifle. It is the default weapon for the Rifleman class.
Usage
The M4A1 is the starter's gun for the Rifleman class and as such offers poor performance in comparison to assault rifles unlocked later in the game. Low damage, range and a poor rate of fire make it inadequate against armored enemies. However, a very controllable recoil pattern and high accuracy enable it to hit headshots with relative ease, allowing it to compete against more advanced weapons in medium-range combat.
Attachments
Muzzle:
- Shared Silencer
- Assault Silencer
Rail:
- Shared Grip
Scope:
- EOTech 553
- Elcan SpecterOS