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|type=ar
 
|type=ar
 
|damage=65
 
|damage=65
|range=11
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|range=11.5
|rof=605
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|rof=620
 
|aim=31
 
|aim=31
 
|hip=22
 
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|damagedrop=2
 
|damagemin=45
 
|damagemin=45
|recoilatt=65
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|recoilatt=60
 
|recoilmuls=ar_default_2
 
|recoilmuls=ar_default_2
 
|recoilmax=720
 
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|spdec_mul_all_zoom=10
 
|spdec_mul_all_zoom=10
 
|spreaddecdelay=100
 
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|spreadmin=2.5
 
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The '''M4A1 '''is the starter's gun for the Rifleman class and as such offers poor performance in comparison to assault rifles unlocked later in the game. Low damage, range and a poor rate of fire make it inadequate against armored enemies. However, a very controllable recoil pattern and high accuracy enable it to hit headshots with relative ease, allowing it to compete against more advanced weapons in medium-range combat.
 
The '''M4A1 '''is the starter's gun for the Rifleman class and as such offers poor performance in comparison to assault rifles unlocked later in the game. Low damage, range and a poor rate of fire make it inadequate against armored enemies. However, a very controllable recoil pattern and high accuracy enable it to hit headshots with relative ease, allowing it to compete against more advanced weapons in medium-range combat.
   
==Attachements==
+
==Attachments==
 
'''Muzzle''':
 
'''Muzzle''':
 
*Shared Silencer
 
*Shared Silencer
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==Versions==
 
==Versions==
  +
<gallery navigation="true" hideaddbutton="true">
*[[M4A1 Winter Camo]]
 
  +
M4A1 Winter Camo Render.png|link=M4A1 Winter Camo|[[M4A1 Winter Camo]]
*[[M4A1 Anniversary]]
 
*[[M4A1 Anniversary (Version 2)]]
+
M4A1 Anniversary Render.png|link=M4A1 Anniversary|[[M4A1 Anniversary]]
  +
M4A1 Anniversary 2 Render.png|link=M4A1 Anniversary (Version 2)|[[M4A1 Anniversary (Version 2)]]
*[[M4A1 U.S. Set]]
 
  +
M4A1 U.S. Set Render.png|link=M4A1 U.S. Set|[[M4A1 U.S. Set]]
  +
</gallery>
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Default]]
 
[[Category:Default]]

Latest revision as of 21:35, 22 July 2021

M4A1 Classic
M4A1 Classic Render
Class
Icon Rifleman
Damage Multipliers
Head:5.0x, Body:1.0x, Arms:0.8x, Legs:0.7x.
Stats
Damage 65
Range 11.5
Rate of Fire 620
Aim Accuracy 98.89
Hip Accuracy 76.25
Ammunition Capacity 30/90
Additional Information
Damage Minimum 45
Damage Drop 2/m
Reload Duration 2.1s
Zoom in/out Duration 200ms / 200ms
Select/Deselect Duration 300ms / 300ms
Spread
Spread Minimum/Maximum
Stance Normal Zoomed
Stand 2.5 / 7 0.375 / 0.07
Crouch 2 / 5.6 0.375 / 0.07
Prone 1.925 / 5.6 0.375 / 0.07
Slide 1.925 / 5.6 0.375 / 0.07
Walk 3.25 / 8.4 0.375 / 0.07
Sprint 17.5 / 9.1 -
Jump 17.5 / 8.4 1.875 / 5.25
Spread Attack
1
Spread Decay
Normal Zoomed
35 350
Spread Decay Delay
100
Recoil
Recoil Attack
Stance Normal Zoomed
Stand 60 60
Crouch 48 48
Prone 46.2 46.2
Walk 66 60
Sprint 60 -
Jump 60 60
Recoil Max
720
Recoil Decay
110
Recoil Decay Delay
60
Recoil Smoothness
20
Recoil Randomness
0.95

The M4A1 is based on the original AR-15 which was designed by Eugene Stoner and made by ArmaLite. It is a family of firearms and originates back to the M16.
  — Item Description 

The M4A1 Classic is an Assault Rifle. It is the default weapon for the Rifleman class.

Usage

The M4A1 is the starter's gun for the Rifleman class and as such offers poor performance in comparison to assault rifles unlocked later in the game. Low damage, range and a poor rate of fire make it inadequate against armored enemies. However, a very controllable recoil pattern and high accuracy enable it to hit headshots with relative ease, allowing it to compete against more advanced weapons in medium-range combat.

Attachments

Muzzle:

  • Shared Silencer
  • Assault Silencer

Rail:

  • Shared Grip

Scope:

  • EOTech 553
  • Elcan SpecterOS

Versions