Warface Wiki
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!width=25% |Item
 
!width=25% |Item
 
!{{AllClasses}}
 
!{{AllClasses}}
!width=25% |Effect
+
!width=40% |Effect
 
|-
 
|-
 
|align="center"|[[Default Helmet]]
 
|align="center"|[[Default Helmet]]
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|align="center"|[[Tactical Helmet]]
 
|align="center"|[[Tactical Helmet]]
 
|align="center"|[[File:Tactical Rifleman Helmet Render.png|90px|Tactical Helmet]][[File:Tactical Medic Helmet Render.png|90px|Tactical Helmet]]<br />[[File:Tactical Engineer Helmet Render.png|90px|Tactical Helmet]][[File:Tactical Sniper Helmet Render.png|90px|Tactical Helmet]]
 
|align="center"|[[File:Tactical Rifleman Helmet Render.png|90px|Tactical Helmet]][[File:Tactical Medic Helmet Render.png|90px|Tactical Helmet]]<br />[[File:Tactical Engineer Helmet Render.png|90px|Tactical Helmet]][[File:Tactical Sniper Helmet Render.png|90px|Tactical Helmet]]
|align="center"| +20% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"| +20% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Sapper Helmet]]
 
|align="center"|[[Sapper Helmet]]
 
|align="center"|[[File:Sapper Rifleman Helmet Render.png|90px|Sapper Helmet]][[File:Sapper Medic Helmet Render.png|90px|Sapper Helmet]]<br />[[File:Sapper Engineer Helmet Render.png|90px|Sapper Helmet]][[File:Sapper Sniper Helmet Render.png|90px|Sapper Helmet]]
 
|align="center"|[[File:Sapper Rifleman Helmet Render.png|90px|Sapper Helmet]][[File:Sapper Medic Helmet Render.png|90px|Sapper Helmet]]<br />[[File:Sapper Engineer Helmet Render.png|90px|Sapper Helmet]][[File:Sapper Sniper Helmet Render.png|90px|Sapper Helmet]]
 
|align="center"| +20% Head Protection<br />Detects mines within 10 meters
 
|align="center"| +20% Head Protection<br />Detects mines within 10 meters
  +
|-
  +
|align="center"|[[Spectrum Gamma Helmet]]
  +
|align="center"|[[File:Spectrum Gamma Rifleman Helmet Render.png|80px|Spectrum Gamma Helmet]][[File:Spectrum Gamma Medic Helmet Render.png|80px|Spectrum Gamma Helmet]]<br />[[File:Spectrum Gamma Engineer Helmet Render.png|80px|Spectrum Gamma Helmet]][[File:Spectrum Gamma Sniper Helmet Render.png|70px|Spectrum Gamma Helmet]]
  +
|align="center"| +40% Head Protection([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]])<br />+60% Head Protection([[File:Icon Sniper.png|20px|link=Sniper]])<br />-60% Blindness Effect([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]])<br />-40% Blindness Duration([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]])<br />Detects Mines([[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])
 
|-
 
|-
 
|align="center"|[[Superior Helmet]]
 
|align="center"|[[Superior Helmet]]
 
|align="center"|[[File:Superior Rifleman Helmet Render.png|90x90px|Superior Helmet]][[File:Superior Medic Helmet Render.png|90x90px|Superior Helmet]]<br />[[File:Superior Engineer Helmet Render.png|90x90px|Superior Helmet]][[File:Superior Sniper Helmet Render.png|90x90px|Superior Helmet]]
 
|align="center"|[[File:Superior Rifleman Helmet Render.png|90x90px|Superior Helmet]][[File:Superior Medic Helmet Render.png|90x90px|Superior Helmet]]<br />[[File:Superior Engineer Helmet Render.png|90x90px|Superior Helmet]][[File:Superior Sniper Helmet Render.png|90x90px|Superior Helmet]]
|align="center"|Negates first headshot<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"|Ignores 1 bullet to the head<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Cyborg Mask]]
 
|align="center"|[[Cyborg Mask]]
 
|align="center"|[[File:Cyborg Mask Render.png|120px|Cyborg Mask]]
 
|align="center"|[[File:Cyborg Mask Render.png|120px|Cyborg Mask]]
|align="center"| -70% Blinding Effect<br />-60% Blinding Duration<br />Regenerates 1 HP/s (after 5 seconds without taking damage)
+
|align="center"| -60% Blindness Effect<br />-40% Blindness Duration<br />Regenerates 1 HP/s (after 5 seconds without taking damage)
 
|-
 
|-
 
|align="center"|[[Magma Helmet]]
 
|align="center"|[[Magma Helmet]]
 
|align="center"|[[File:Magma Helmet Rifleman Render.png|90x90px|Magma Helmet]][[File:Magma Helmet Medic Render.png|90x90px|Magma Helmet]]<br />[[File:Magma Helmet Engineer Render.png|90x90px|Magma Helmet]][[File:Magma Helmet Sniper Render.png|90x90px|Magma Helmet]]
 
|align="center"|[[File:Magma Helmet Rifleman Render.png|90x90px|Magma Helmet]][[File:Magma Helmet Medic Render.png|90x90px|Magma Helmet]]<br />[[File:Magma Helmet Engineer Render.png|90x90px|Magma Helmet]][[File:Magma Helmet Sniper Render.png|90x90px|Magma Helmet]]
|align="center"| +70% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration<br />Regenerates 2 HP/s (after 2 seconds without taking damage)
+
|align="center"| +70% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Regenerates 2 HP/s (after 2 seconds without taking damage)
 
|-
 
|-
 
|align="center"|[[Warchief Helmet]]
 
|align="center"|[[Warchief Helmet]]
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|align="center"|[[Crown Helmet (Old)]]
 
|align="center"|[[Crown Helmet (Old)]]
 
|align="center"|[[File:Rifleman Crown Helmet Old.png|90x90px|Crown Helmet]][[File:Medic Crown Helmet Old.png|90x90px|Crown Helmet]]<br />[[File:Engineer Crown Helmet Old.png|90x90px|Crown Helmet]][[File:Sniper Crown Helmet Old.png|90x90px|Crown Helmet]]
 
|align="center"|[[File:Rifleman Crown Helmet Old.png|90x90px|Crown Helmet]][[File:Medic Crown Helmet Old.png|90x90px|Crown Helmet]]<br />[[File:Engineer Crown Helmet Old.png|90x90px|Crown Helmet]][[File:Sniper Crown Helmet Old.png|90x90px|Crown Helmet]]
|align="center"|Negates first headshot<br />-70% Blinding Effect<br />-60% Blinding Duration<br />Detects mines within 10 meters
+
|align="center"|Ignores 1 bullet to the head<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Detects mines within 10 meters
 
|-
 
|-
 
|align="center"|[[Crown Helmet]]
 
|align="center"|[[Crown Helmet]]
 
|align="center"|[[File:Rifleman Crown Helmet Render.png|90x90px|Crown Helmet]][[File:Medic Crown Helmet Render.png|90x90px|Crown Helmet]]<br />[[File:Engineer Crown Helmet Render.png|90x90px|Crown Helmet]][[File:Sniper Crown Helmet Render.png|90x90px|Crown Helmet]]
 
|align="center"|[[File:Rifleman Crown Helmet Render.png|90x90px|Crown Helmet]][[File:Medic Crown Helmet Render.png|90x90px|Crown Helmet]]<br />[[File:Engineer Crown Helmet Render.png|90x90px|Crown Helmet]][[File:Sniper Crown Helmet Render.png|90x90px|Crown Helmet]]
|align="center"| +70% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration<br />Regenerates 8 HP/s (after 5 seconds without taking damage)
+
|align="center"| +70% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Regenerates 8 HP/s (after 5 seconds without taking damage)
  +
|}
  +
===SED===
  +
{|border=1 style=width:928px]
  +
!width=25% |Item
  +
!{{SED}}
  +
!width=40% |Effect
  +
|-
  +
|align="center"|[[Wolfram Head Module]]
  +
|align="center"|[[File:Wolfram Head Module Render.png|120px|Wolfram Head Module]]
  +
|align="center"| +50% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
  +
|-
  +
|align="center"|[[Chromium Head Module]]
  +
|align="center"|[[File:Chromium Head Module Render.png|120px|Chromium Head Module]]
  +
|align="center"| +60% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|}
 
|}
 
===Event===
 
===Event===
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|align="center"|[[Open Cup Mask]]
 
|align="center"|[[Open Cup Mask]]
 
|align="center"|[[File:Tournament Mask Render.png|180px|Open Cup Mask]]
 
|align="center"|[[File:Tournament Mask Render.png|180px|Open Cup Mask]]
|align="center"| -70% Blinding Effect<br />-60% Blinding Duration<br />Detects mines within 10 meters
+
|align="center"| -60% Blindness Effect<br />-40% Blindness Duration<br />Detects mines within 10 meters
 
|-
 
|-
 
|align="center"|[[Open Cup Helmet]]
 
|align="center"|[[Open Cup Helmet]]
 
|align="center"|[[File:Rifleman Tournament Helmet Render.png|90px]][[File:Medic Tournament Helmet Render.png|90px]]<br />[[File:Engineer Tournament Helmet Render.png|90px]][[File:Sniper Tournament Helmet Render.png|90px]]
 
|align="center"|[[File:Rifleman Tournament Helmet Render.png|90px]][[File:Medic Tournament Helmet Render.png|90px]]<br />[[File:Engineer Tournament Helmet Render.png|90px]][[File:Sniper Tournament Helmet Render.png|90px]]
|align="center"| +20% Head Protection<br />-70% Blinding Effect<br />-70% Blinding Duration([[File:Icon Rifleman.png|20px|link=Rifleman]])<br />-60% Blinding Duration([[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])<br />Regenerates 7 HP/s (after 4 seconds without taking damage)([[File:Icon Medic.png|20px|link=Medic]])<br />Detects mines([[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])
+
|align="center"| +40% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Regenerates 7 HP/s (after 4 seconds without taking damage)([[File:Icon Medic.png|20px|link=Medic]])<br />Detects mines([[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])
 
|-
 
|-
 
|align="center"|[[Atlas Helmet]]
 
|align="center"|[[Atlas Helmet]]
 
|align="center"|[[File:Atlas Helmet Rifleman Render.png|90x90px|Atlas Helmet]][[File:Atlas Helmet Medic Render.png|90x90px|Atlas Helmet]]<br />[[File:Atlas Helmet Engineer Render.png|90x90px|Atlas Helmet]][[File:Atlas Helmet Sniper Render.png|90x90px|Atlas Helmet]]
 
|align="center"|[[File:Atlas Helmet Rifleman Render.png|90x90px|Atlas Helmet]][[File:Atlas Helmet Medic Render.png|90x90px|Atlas Helmet]]<br />[[File:Atlas Helmet Engineer Render.png|90x90px|Atlas Helmet]][[File:Atlas Helmet Sniper Render.png|90x90px|Atlas Helmet]]
|align="center"| +40% Head Protection<br />-70% Blinding Effect<br />-50% Blinding Duration<br />Detects mines within 7 meters
+
|align="center"| +40% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Detects mines within 7 meters
 
|-
 
|-
 
|align="center"|[[Absolute Helmet]]
 
|align="center"|[[Absolute Helmet]]
 
|align="center"|[[File:Absolute Helmet Rifleman Render.png|90x90px|Absolute Helmet]][[File:Absolute Helmet Medic Render.png|90x90px|Absolute Helmet]]<br />[[File:Absolute Helmet Engineer Render.png|90x90px|Absolute Helmet]][[File:Absolute Helmet Sniper Render.png|90x90px|Absolute Helmet]]
 
|align="center"|[[File:Absolute Helmet Rifleman Render.png|90x90px|Absolute Helmet]][[File:Absolute Helmet Medic Render.png|90x90px|Absolute Helmet]]<br />[[File:Absolute Helmet Engineer Render.png|90x90px|Absolute Helmet]][[File:Absolute Helmet Sniper Render.png|90x90px|Absolute Helmet]]
|align="center"| +45% Head Protection<br />-70% Blinding Effect<br />-40% Blinding Duration
+
|align="center"| +45% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[KIWI Helmet]]
 
|align="center"|[[KIWI Helmet]]
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|align="center"|[[Syndicate Helmet]]
 
|align="center"|[[Syndicate Helmet]]
 
|align="center"|[[File:Syndicate Helmet Rifleman Render.png|90x90px|Syndicate Helmet]][[File:Syndicate Helmet Medic Render.png|90x90px|Syndicate Helmet]]<br />[[File:Syndicate Helmet Engineer Render.png|90x90px|Syndicate Helmet]][[File:Syndicate Helmet Sniper Render.png|90x90px|Syndicate Helmet]]
 
|align="center"|[[File:Syndicate Helmet Rifleman Render.png|90x90px|Syndicate Helmet]][[File:Syndicate Helmet Medic Render.png|90x90px|Syndicate Helmet]]<br />[[File:Syndicate Helmet Engineer Render.png|90x90px|Syndicate Helmet]][[File:Syndicate Helmet Sniper Render.png|90x90px|Syndicate Helmet]]
|align="center"| +40% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"| +40% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
  +
|-
  +
|align="center"|[[Armageddon Helmet]]
  +
|align="center"|[[File:Armageddon Helmet Rifleman Render.png|90x90px|Armageddon Helmet]][[File:Armageddon Helmet Medic Render.png|90x90px|Armageddon Helmet]]<br />[[File:Armageddon Helmet Engineer Render.png|90x90px|Armageddon Helmet]][[File:Armageddon Helmet Sniper Render.png|90x90px|Armageddon Helmet]]
  +
|align="center"| +55% Head Protection([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]])<br />+70% Head Protection([[File:Icon Sniper.png|20px|link=Sniper]])<br />-60% Blindness Effect<br />-40% Blindness Duration
  +
|-
  +
|align="center"|[[Salamander Helmet]]
  +
|align="center"|[[File:Berserk Rifleman Helmet Render.png|90x90px|Salamander Helmet]][[File:Berserk Medic Helmet Render.png|90x90px|Salamander Helmet]]<br />[[File:Berserk Engineer Helmet Render.png|90x90px|Salamander Helmet]][[File:Berserk Sniper Helmet Render.png|90x90px|Salamander Helmet]]
  +
|align="center"| +60% Head Protection([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]])<br />+65% Head Protection([[File:Icon Sniper.png|20px|link=Sniper]])<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Blue Beret]]
 
|align="center"|[[Blue Beret]]
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|align="center"|[[Victory Day Helmet]]
 
|align="center"|[[Victory Day Helmet]]
 
|align="center"|[[File:Red Army Helmet Render.png|100px]][[File:Ushanka Render.png|100px]]<br />[[File:Tank Crew Helmet Render.png|100px]][[File:Garrison Cap Render.png|100px]]
 
|align="center"|[[File:Red Army Helmet Render.png|100px]][[File:Ushanka Render.png|100px]]<br />[[File:Tank Crew Helmet Render.png|100px]][[File:Garrison Cap Render.png|100px]]
|align="center"| +10% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"| +10% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Worker's Helmet]]
 
|align="center"|[[Worker's Helmet]]
 
|align="center"|[[File:Miner Helmet Render.png|100px]][[File:Diving Helmet Render.png|100px]]<br />[[File:Miner Headphones Render.png|100px]][[File:Tweed Cap Render.png|100px]]
 
|align="center"|[[File:Miner Helmet Render.png|100px]][[File:Diving Helmet Render.png|100px]]<br />[[File:Miner Headphones Render.png|100px]][[File:Tweed Cap Render.png|100px]]
|align="center"| +10% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"| +10% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Halloween Helmet]]
 
|align="center"|[[Halloween Helmet]]
 
|align="center"|[[File:Halloween Helmet Render.png|180px|Halloween Helmet]]
 
|align="center"|[[File:Halloween Helmet Render.png|180px|Halloween Helmet]]
|align="center"| +60% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration<br />Detects mines within 10 meters
+
|align="center"| +60% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Detects mines within 10 meters
 
|-
 
|-
 
|align="center"|[[Halloween Helmet Version 2]]
 
|align="center"|[[Halloween Helmet Version 2]]
 
|align="center"|[[File:Skeleton Helmet Render.png|180px|Halloween Helmet Version 2]]
 
|align="center"|[[File:Skeleton Helmet Render.png|180px|Halloween Helmet Version 2]]
|align="center"| +20% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration<br />
+
|align="center"| +20% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration<br />
 
|-
 
|-
 
|align="center"|[[Dread Mask]]
 
|align="center"|[[Dread Mask]]
 
|align="center"|[[File:Dread Mask Render.png|180px|Dread Mask]]
 
|align="center"|[[File:Dread Mask Render.png|180px|Dread Mask]]
|align="center"| +45% Head Protection<br />-70% Blinding Effect<br />-60% Blinding Duration
+
|align="center"| +45% Head Protection<br />-60% Blindness Effect<br />-40% Blindness Duration
 
|-
 
|-
 
|align="center"|[[Christmas Helmet]]
 
|align="center"|[[Christmas Helmet]]
 
|align="center"|[[File:Christmas Helmet Rifleman Render.png|90px]][[File:Christmas Helmet Medic Render.png|90px]]<br />[[File:Christmas Helmet Engineer Render.png|90px]][[File:Christmas Helmet Sniper Render.png|90px]]
 
|align="center"|[[File:Christmas Helmet Rifleman Render.png|90px]][[File:Christmas Helmet Medic Render.png|90px]]<br />[[File:Christmas Helmet Engineer Render.png|90px]][[File:Christmas Helmet Sniper Render.png|90px]]
|align="center"| +30% Head Protection<br />-70% Blinding Effect([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Sniper.png|20px|link=Sniper]])<br />-60% Blinding Duration([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Sniper.png|20px|link=Sniper]])<br />Detects mines within 10 meters ([[File:Icon Engineer.png|20px|link=Engineer]])
+
|align="center"| +30% Head Protection<br />-60% Blindness Effect([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Sniper.png|20px|link=Sniper]])<br />-40% Blindness Duration([[File:Icon Rifleman.png|20px|link=Rifleman]][[File:Icon Medic.png|20px|link=Medic]][[File:Icon Sniper.png|20px|link=Sniper]])<br />Detects mines within 10 meters ([[File:Icon Engineer.png|20px|link=Engineer]])
 
|-
 
|-
 
|align="center"|[[Aggressive Christmas Helmet]]
 
|align="center"|[[Aggressive Christmas Helmet]]
 
|align="center"|[[File:Aggressive Christmas Helmet Rifleman Render.png|180px]]
 
|align="center"|[[File:Aggressive Christmas Helmet Rifleman Render.png|180px]]
|align="center"| +60% Head Protection([[File:Icon Rifleman.png|20px|link=Rifleman]])<br />+50% Head Protection([[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])<br />-70% Blinding Effect<br />-60% Blinding Duration<br />Detects mines within 10 meters
+
|align="center"| +60% Head Protection([[File:Icon Rifleman.png|20px|link=Rifleman]])<br />+50% Head Protection([[File:Icon Medic.png|20px|link=Medic]][[File:Icon Engineer.png|20px|link=Engineer]][[File:Icon Sniper.png|20px|link=Sniper]])<br />-60% Blindness Effect<br />-40% Blindness Duration<br />Detects mines within 10 meters
 
|}
 
|}
   
 
==Vests==
 
==Vests==
The Armor Points absorb 80% of all damage taken, with the remaining 20% being dealt to the Health Points. Melee attacks ignore armor points. Also take note that all players have 125 HP.
+
The Armor Points absorb 80% of all damage taken, with the remaining 20% being dealt to the Health Points. Melee attacks ignore armor points. Also take note that all human classes have 125 HP.
 
{|border=1 style=width:928px]
 
{|border=1 style=width:928px]
 
!width=20% |Item
 
!width=20% |Item
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|align="center"|[[File:Default Vest Render.png|130px|Default Vest]]
 
|align="center"|[[File:Default Vest Render.png|130px|Default Vest]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|100 Armor Points
+
|align="center"|110 Armor Points
 
|-
 
|-
 
|align="center"|[[Anti-Melee Vest]]
 
|align="center"|[[Anti-Melee Vest]]
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|align="center"|[[File:Special Rifleman Vest Render.png|150px|Special Rifleman Vest]]
 
|align="center"|[[File:Special Rifleman Vest Render.png|150px|Special Rifleman Vest]]
 
|align="center"|{{Rifleman}}
 
|align="center"|{{Rifleman}}
|align="center"|100 Armor Points<br />Reduces bullet damage by 10
+
|align="center"|110 Armor Points<br />Reduces bullet damage by 10
 
|-
 
|-
 
|align="center"|[[Special Medic Vest]]
 
|align="center"|[[Special Medic Vest]]
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|align="center"|[[File:Anti-Sniper Vest Render.png|150px|Anti-Sniper Vest]]
 
|align="center"|[[File:Anti-Sniper Vest Render.png|150px|Anti-Sniper Vest]]
 
|align="center"|{{Engineer}}
 
|align="center"|{{Engineer}}
|align="center"|85 Armor Points<br />Negates first shot to the body.<br />+50% Primary Weapon Ammo
+
|align="center"|85 Armor Points<br />Ignores 1 bullet to the body<br />+50% Primary Weapon Ammo
 
|-
 
|-
 
|align="center"|[[Special Sniper Vest]]
 
|align="center"|[[Special Sniper Vest]]
 
|align="center"|[[File:Special Sniper Vest Render.png|150px|Special Sniper Vest]]
 
|align="center"|[[File:Special Sniper Vest Render.png|150px|Special Sniper Vest]]
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
|align="center"|100 Armor Points<br />+50% Primary and Secondary Weapon Ammo
+
|align="center"|110 Armor Points<br />+50% Primary and Secondary Weapon Ammo
 
|-
 
|-
 
|align="center"|[["Corundum" Vest]]
 
|align="center"|[["Corundum" Vest]]
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|align="center"|[[File:"Gladiator-II" Vest Render.png|150px|"Gladiator-II" Vest]]
 
|align="center"|[[File:"Gladiator-II" Vest Render.png|150px|"Gladiator-II" Vest]]
 
|align="center"|{{Rifleman}}
 
|align="center"|{{Rifleman}}
|align="center"|100 Armor Points<br />Reduces bullet damage by 10<br />+25% Explosive Protection
+
|align="center"|120 Armor Points<br />Reduces bullet damage by 10<br />+25% Explosive Protection
 
|-
 
|-
 
|align="center"|[["Arma-II" Vest]]
 
|align="center"|[["Arma-II" Vest]]
 
|align="center"|[[File:"Arma-II" Vest Render.png|150px|"Arma-II" Vest]]
 
|align="center"|[[File:"Arma-II" Vest Render.png|150px|"Arma-II" Vest]]
 
|align="center"|{{Medic}}
 
|align="center"|{{Medic}}
|align="center"|100 Armor Points<br />Negates first shot to the body.<br />Reduces bullet damage by 10
+
|align="center"|100 Armor Points<br />Ignores 1 bullet to the body<br />Reduces bullet damage by 10
 
|-
 
|-
 
|align="center"|[["Diamon-II" Vest]]
 
|align="center"|[["Diamon-II" Vest]]
 
|align="center"|[[File:"Diamon-II" Vest Render.png|150px|"Diamon-II" Vest]]
 
|align="center"|[[File:"Diamon-II" Vest Render.png|150px|"Diamon-II" Vest]]
 
|align="center"|{{Engineer}}
 
|align="center"|{{Engineer}}
|align="center"|85 Armor Points<br />Negates first shot to the body.<br />+30% Explosive Protection
+
|align="center"|85 Armor Points<br />Ignores 1 bullet to the body<br />+30% Explosive Protection
 
|-
 
|-
 
|align="center"|[["Atlant" Vest]]
 
|align="center"|[["Atlant" Vest]]
 
|align="center"|[[File:"Atlant" Vest Render.png|150px|"Atlant" Vest]]
 
|align="center"|[[File:"Atlant" Vest Render.png|150px|"Atlant" Vest]]
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
|align="center"|100 Armor Points<br />+50% Primary and Secondary Weapon Ammo<br />+25% Explosive Protection
+
|align="center"|110 Armor Points<br />+50% Primary and Secondary Weapon Ammo<br />+25% Explosive Protection
 
|-
 
|-
 
|align="center"|[["Python" Vest]]
 
|align="center"|[["Python" Vest]]
Line 209: Line 235:
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
 
|align="center"|100 Armor Points<br />Reduces bullet damage by 10<br />+20% Melee Protection<br />+30% Explosive Protection
 
|align="center"|100 Armor Points<br />Reduces bullet damage by 10<br />+20% Melee Protection<br />+30% Explosive Protection
  +
|-
  +
|align="center"|[[Spectrum Gamma Rifleman Vest]]
  +
|align="center"|[[File:Spectrum Gamma Rifleman Vest Render.png|120px|Spectrum Gamma Rifleman Vest]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| 160 Armor Points<br />-20% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Spectrum Gamma Medic Vest]]
  +
|align="center"|[[File:Spectrum Gamma Medic Vest Render.png|120px|Spectrum Gamma Medic Vest]]
  +
|align="center"|{{Medic}}
  +
|align="center"| 150 Armor Points<br />+10% Explosive Protection<br />+20% Melee Protection
  +
|-
  +
|align="center"|[[Spectrum Gamma Engineer Vest]]
  +
|align="center"|[[File:Spectrum Gamma Engineer Vest Render.png|120px|Spectrum Gamma Engineer Vest]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| 155 Armor Points<br />+20% Explosive Protection
  +
|-
  +
|align="center"|[[Spectrum Gamma Sniper Vest]]
  +
|align="center"|[[File:Spectrum Gamma Sniper Vest Render.png|120px|Spectrum Gamma Sniper Vest]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| 130 Armor Points<br />+15% Melee Protection<br />+50% Primary and Secondary Weapon Ammo
 
|-
 
|-
 
|align="center"|[["Titan-II" Vest]]
 
|align="center"|[["Titan-II" Vest]]
 
|align="center"|[[File:"Titan-II" Vest Render.png|115px|"Titan-II" Vest]]
 
|align="center"|[[File:"Titan-II" Vest Render.png|115px|"Titan-II" Vest]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|85 Armor Points<br />Negates first shot to the body.<br />+30% Explosive Protection
+
|align="center"|85 Armor Points<br />Ignores 1 bullet to the body<br />+30% Explosive Protection
 
|-
 
|-
 
|align="center"|[[Assault Vest]]
 
|align="center"|[[Assault Vest]]
Line 259: Line 305:
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
 
|align="center"|125 Armor Points<br />Regenerates 3 AP/s (after 5 seconds without taking damage)<br />+100% Primary and Secondary Weapon Ammo<br />+25% Explosive Protection
 
|align="center"|125 Armor Points<br />Regenerates 3 AP/s (after 5 seconds without taking damage)<br />+100% Primary and Secondary Weapon Ammo<br />+25% Explosive Protection
  +
|}
  +
===SED===
  +
Unlike human classes, SEDs have 30 HP. Their Armor Points absorb 99% of all damage taken, with the remaining 1% being dealt to the Health Points.
  +
{|border=1 style=width:928px]
  +
!width=20% |Item
  +
!width=20% |Image
  +
!width=20% |Class
  +
!width=30% |Effect
  +
|-
  +
|align="center"|[[Wolfram Body Module]]
  +
|align="center"|[[File:Wolfram Body Module Render.png|120px|link=Wolfram Body Module]]
  +
|align="center"|{{SED}}
  +
|align="center"|300 Armor Points<br />Reduces bullet damage by 10<br />+20% Explosive Protection<br />Regenerates 1 HP/s (after 1 second without taking damage)
  +
|-
  +
|align="center"|[[Chromium Body Module]]
  +
|align="center"|[[File:Chromium Body Module Render.png|120px|link=Chromium Body Module]]
  +
|align="center"|{{SED}}
  +
|align="center"|350 Armor Points<br />Reduces bullet damage by 15<br />+30% Explosive Protection<br />Regenerates 1 HP/s (after 1 second without taking damage)
 
|}
 
|}
 
===Event===
 
===Event===
Line 280: Line 344:
 
|align="center"|[[File:Open Cup Vest Render.png|170px|link=Open Cup Vest]]
 
|align="center"|[[File:Open Cup Vest Render.png|170px|link=Open Cup Vest]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|100 Armor Points<br />Reduces bullet damage by 10<br />+40% Explosive Protection<br />+20% Melee Protection<br />-10% Reload Duration
+
|align="center"|110 Armor Points<br />Reduces bullet damage by 10<br />+40% Explosive Protection<br />+20% Melee Protection<br />-10% Reload Duration
 
|-
 
|-
 
|align="center"|[[Atlas Vest]]
 
|align="center"|[[Atlas Vest]]
Line 298: Line 362:
 
|-
 
|-
 
|align="center"|[[Syndicate Rifleman Vest]]
 
|align="center"|[[Syndicate Rifleman Vest]]
|align="center"|[[File:Syndicate Vest Rifleman Render.png|150px|Syndicate Rifleman Vest]]
+
|align="center"|[[File:Syndicate Vest Rifleman Render.png|135px|Syndicate Rifleman Vest]]
 
|align="center"|{{Rifleman}}
 
|align="center"|{{Rifleman}}
 
|align="center"|160 Armor Points<br />-10% Select/Deselect Duration
 
|align="center"|160 Armor Points<br />-10% Select/Deselect Duration
 
|-
 
|-
 
|align="center"|[[Syndicate Medic Vest]]
 
|align="center"|[[Syndicate Medic Vest]]
|align="center"|[[File:Syndicate Vest Medic Render.png|150px|Syndicate Medic Vest]]
+
|align="center"|[[File:Syndicate Vest Medic Render.png|135px|Syndicate Medic Vest]]
 
|align="center"|{{Medic}}
 
|align="center"|{{Medic}}
 
|align="center"|150 Armor Points<br />-25% Select/Deselect Duration
 
|align="center"|150 Armor Points<br />-25% Select/Deselect Duration
 
|-
 
|-
 
|align="center"|[[Syndicate Engineer Vest]]
 
|align="center"|[[Syndicate Engineer Vest]]
|align="center"|[[File:Syndicate Vest Engineer Render.png|150px|Syndicate Engineer Vest]]
+
|align="center"|[[File:Syndicate Vest Engineer Render.png|135px|Syndicate Engineer Vest]]
 
|align="center"|{{Engineer}}
 
|align="center"|{{Engineer}}
 
|align="center"|155 Armor Points<br />-10% Select/Deselect Duration
 
|align="center"|155 Armor Points<br />-10% Select/Deselect Duration
 
|-
 
|-
 
|align="center"|[[Syndicate Sniper Vest]]
 
|align="center"|[[Syndicate Sniper Vest]]
|align="center"|[[File:Syndicate Vest Sniper Render.png|150px|Syndicate Sniper Vest]]
+
|align="center"|[[File:Syndicate Vest Sniper Render.png|135px|Syndicate Sniper Vest]]
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
 
|align="center"|130 Armor Points<br />-10% Select/Deselect Duration
 
|align="center"|130 Armor Points<br />-10% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Armageddon Rifleman Vest]]
  +
|align="center"|[[File:Armageddon Vest Rifleman Render.png|120px|Armageddon Rifleman Vest]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"|155 Armor Points<br />-10% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Armageddon Medic Vest]]
  +
|align="center"|[[File:Armageddon Vest Medic Render.png|120px|Armageddon Medic Vest]]
  +
|align="center"|{{Medic}}
  +
|align="center"|155 Armor Points<br />-20% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Armageddon Engineer Vest]]
  +
|align="center"|[[File:Armageddon Vest Engineer Render.png|120px|Armageddon Engineer Vest]]
  +
|align="center"|{{Engineer}}
  +
|align="center"|145 Armor Points<br />-20% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Armageddon Sniper Vest]]
  +
|align="center"|[[File:Armageddon Vest Sniper Render.png|120px|Armageddon Sniper Vest]]
  +
|align="center"|{{Sniper}}
  +
|align="center"|125 Armor Points<br />-5% Select/Deselect Duration<br />+50% Primary and Secondary Weapon Ammo
  +
|-
  +
|align="center"|[[Salamander Rifleman Vest]]
  +
|align="center"|[[File:Berserk Rifleman Vest Render.png|120px|Salamander Rifleman Vest]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| 160 Armor Points<br />-10% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Salamander Medic Vest]]
  +
|align="center"|[[File:Berserk Medic Vest Render.png|120px|Salamander Medic Vest]]
  +
|align="center"|{{Medic}}
  +
|align="center"| 155 Armor Points<br />-15% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Salamander Engineer Vest]]
  +
|align="center"|[[File:Berserk Engineer Vest Render.png|120px|Salamander Engineer Vest]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| 155 Armor Points<br />-15% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Salamander Sniper Vest]]
  +
|align="center"|[[File:Berserk Sniper Vest Render.png|120px|Salamander Sniper Vest]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| 110 Armor Points<br />-5% Select/Deselect Duration
 
|-
 
|-
 
|align="center"|[[World War II Vest]]
 
|align="center"|[[World War II Vest]]
Line 384: Line 488:
 
|align="center"|[[File:Melee Hit Gloves Render.png|150px|Melee Hit Gloves]]
 
|align="center"|[[File:Melee Hit Gloves Render.png|150px|Melee Hit Gloves]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| +30% Melee Speed<br />+40% Secondary Melee Attack Speed<br />
+
|align="center"| -20% Melee Attack Duration/Cooldown<br />-40% Secondary Melee Attack Duration/Cooldown<br />+20% Melee Radius
+20% Melee Radius
 
 
|-
 
|-
 
|align="center"|[[Rifleman Gloves]]
 
|align="center"|[[Rifleman Gloves]]
Line 406: Line 509:
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
 
|align="center"| -20% Reload Duration<br />-20% Select/Deselect Duration
 
|align="center"| -20% Reload Duration<br />-20% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Spectrum Gamma Gloves|Spectrum Gamma Rifleman Gloves]]
  +
|align="center"|[[File:Spectrum Gamma Rifleman Gloves Render.png|150px|Spectrum Gamma Gloves]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Arm Protection<br />-10% Min Spread<br />-10% Max Spread<br />-10% Recoil Attack<br />-10% Max Recoil
  +
|-
  +
|align="center"|[[Spectrum Gamma Gloves|Spectrum Gamma Medic Gloves]]
  +
|align="center"|[[File:Spectrum Gamma Medic Gloves Render.png|150px|Spectrum Gamma Gloves]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Arm Protection<br />-10% Min Spread<br />-10% Max Spread<br />-10% Recoil Attack<br />-10% Max Recoil
  +
|-
  +
|align="center"|[[Spectrum Gamma Gloves|Spectrum Gamma Engineer Gloves]]
  +
|align="center"|[[File:Spectrum Gamma Engineer Gloves Render.png|150px|Spectrum Gamma Gloves]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Arm Protection<br />-10% Min Spread<br />-10% Max Spread<br />-10% Recoil Attack<br />-10% Max Recoil
  +
|-
  +
|align="center"|[[Spectrum Gamma Gloves|Spectrum Gamma Sniper Gloves]]
  +
|align="center"|[[File:Spectrum Gamma Sniper Gloves Render.png|150px|Spectrum Gamma Gloves]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Arm Protection<br />-10% Min Spread<br />-10% Max Spread<br />-10% Reload Duration<br />+10% Melee Radius
  +
|-
  +
|align="center"|[[Spectrum Beta Gloves|Spectrum Beta Rifleman Gloves]]
  +
|align="center"|[[File:Spectrum Beta Rifleman Gloves Render.png|150px|Spectrum Beta Gloves]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Arm Protection<br />-20% Reload Duration<br />-10% Recoil Attack<br />-10% Max Recoil<br />-10% Secondary Melee Attack Duration/Cooldown
  +
|-
  +
|align="center"|[[Spectrum Beta Gloves|Spectrum Beta Medic Gloves]]
  +
|align="center"|[[File:Spectrum Beta Medic Gloves Render.png|150px|Spectrum Beta Gloves]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Arm Protection<br />-10% Reload Duration<br />-10% Min Spread<br />-10% Max Spread<br />-10% Secondary Melee Attack Duration/Cooldown
  +
|-
  +
|align="center"|[[Spectrum Beta Gloves|Spectrum Beta Engineer Gloves]]
  +
|align="center"|[[File:Spectrum Beta Engineer Gloves Render.png|150px|Spectrum Beta Gloves]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Arm Protection<br />-10% Reload Duration<br />-10% Min Spread<br />-10% Max Spread
  +
|-
  +
|align="center"|[[Spectrum Beta Gloves|Spectrum Beta Sniper Gloves]]
  +
|align="center"|[[File:Spectrum Beta Sniper Gloves Render.png|150px|Spectrum Beta Gloves]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Arm Protection<br />-20% Reload Duration<br />-10% Select/Deselect Duration
  +
|-
  +
|align="center"|[[Spectrum Sigma Gloves|Spectrum Sigma Rifleman Gloves]]
  +
|align="center"|[[File:Spectrum Sigma Rifleman Gloves Render.png|150px|Spectrum Sigma Gloves]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Arm Protection<br />-20% Recoil Attack<br />-20% Max Recoil
  +
|-
  +
|align="center"|[[Spectrum Sigma Gloves|Spectrum Sigma Medic Gloves]]
  +
|align="center"|[[File:Spectrum Sigma Medic Gloves Render.png|150px|Spectrum Beta Gloves]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Arm Protection<br />-20% Min Spread<br />-20% Max Spread
  +
|-
  +
|align="center"|[[Spectrum Sigma Gloves|Spectrum Sigma Engineer Gloves]]
  +
|align="center"|[[File:Spectrum Sigma Engineer Gloves Render.png|150px|Spectrum Sigma Gloves]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Arm Protection<br />-20% Min Spread<br />-20% Max Spread
  +
|-
  +
|align="center"|[[Spectrum Sigma Gloves|Spectrum Sigma Sniper Gloves]]
  +
|align="center"|[[File:Spectrum Sigma Sniper Gloves Render.png|150px|Spectrum Sigma Gloves]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Arm Protection<br />-15% Recoil Attack<br />-15% Max Recoil<br />-10% Select/Deselect Duration
 
|-
 
|-
 
|align="center"|[[Combat Gloves]]
 
|align="center"|[[Combat Gloves]]
Line 415: Line 578:
 
|align="center"|[[File:Kevlar Gloves Render.png|150px|Kevlar Gloves]]
 
|align="center"|[[File:Kevlar Gloves Render.png|150px|Kevlar Gloves]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| +30% Melee Speed<br />+40% Secondary Melee Attack Speed<br />
+
|align="center"| -20% Melee Attack Duration/Cooldown<br />-40% Secondary Melee Attack Duration/Cooldown<br />+20% Melee Radius<br />-20% Reload Duration
+20% Melee Radius<br />-20% Reload Duration
 
 
|-
 
|-
 
|align="center"|[[Warchief Gloves]]
 
|align="center"|[[Warchief Gloves]]
Line 426: Line 588:
 
|align="center"|[[File:Crown_Climbing_Gloves_Render.png|150px|Crown Climbing Gloves]]
 
|align="center"|[[File:Crown_Climbing_Gloves_Render.png|150px|Crown Climbing Gloves]]
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
|align="center"|Allows climbing higher obstacles without the help of another player
+
|align="center"| -
 
|-
 
|-
 
|align="center"|[[Crown Gloves (Old)]]
 
|align="center"|[[Crown Gloves (Old)]]
Line 437: Line 599:
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
 
|align="center"| -20% Reload Duration<br />+20% Arm Protection<br />-15% Min Spread
 
|align="center"| -20% Reload Duration<br />+20% Arm Protection<br />-15% Min Spread
  +
|}
  +
===SED===
  +
{|border=1 style=width:928px]
  +
!width=20% |Item
  +
!width=20% |Image
  +
!width=20% |Class
  +
!width=30% |Effect
  +
|-
  +
|align="center"|[[Wolfram Hands Module]]
  +
|align="center"|[[File:Wolfram Hands Module Render.png|100px|Wolfram Hands Module]]
  +
|align="center"|{{SED}}
  +
|align="center"| +20% Arm Protection
  +
|-
  +
|align="center"|[[Chromium Hands Module]]
  +
|align="center"|[[File:Chromium Hands Module Render.png|100px|Chromium Hands Module]]
  +
|align="center"|{{SED}}
  +
|align="center"| +20% Arm Protection<br />-10% Select/Deselect Duration
 
|}
 
|}
 
===Event===
 
===Event===
Line 448: Line 627:
 
|align="center"|[[File:Open Cup Gloves.png|200px|Open Cup Gloves]]
 
|align="center"|[[File:Open Cup Gloves.png|200px|Open Cup Gloves]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| -20% Select/Deselect Duration<br />-10% Min/Max Spread
+
|align="center"| -20% Select/Deselect Duration<br />-15% Min/Max Spread
 
|-
 
|-
 
|align="center"|[[Atlas Gloves]]
 
|align="center"|[[Atlas Gloves]]
Line 469: Line 648:
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
 
|align="center"| +20% Arm Protection<br />-10% Min/Max Spread
 
|align="center"| +20% Arm Protection<br />-10% Min/Max Spread
  +
|-
  +
|align="center"|[[Armageddon Gloves]]
  +
|align="center"|[[File:Armageddon Gloves Render.png|150px|Armageddon Gloves]]
  +
|align="center"|{{AllClasses2}}
  +
|align="center"| +20% Arm Protection<br />-10% Recoil Attack<br />-10% Max Recoil
  +
|-
  +
|align="center"|[[Salamander Gloves|Salamander Rifleman Gloves]]
  +
|align="center"|[[File:Berserk Rifleman Gloves Render.png|150px|Salamander Gloves]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +22% Arm Protection<br />-15% Reload Duration
  +
|-
  +
|align="center"|[[Salamander Gloves|Salamander Medic Gloves]]
  +
|align="center"|[[File:Berserk Medic Gloves Render.png|150px|Salamander Gloves]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Arm Protection<br />-10% Reload Duration
  +
|-
  +
|align="center"|[[Salamander Gloves|Salamander Engineer Gloves]]
  +
|align="center"|[[File:Berserk Engineer Gloves Render.png|150px|Salamander Gloves]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +22% Arm Protection<br />-10% Reload Duration
  +
|-
  +
|align="center"|[[Salamander Gloves|Salamander Sniper Gloves]]
  +
|align="center"|[[File:Berserk Sniper Gloves Render.png|150px|Salamander Gloves]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Arm Protection<br />-5% Reload Duration
 
|-
 
|-
 
|align="center"|[[Christmas Gloves]]
 
|align="center"|[[Christmas Gloves]]
Line 511: Line 715:
 
|align="center"|[[File:Sapper Shoes Render.png|150px|Sapper Shoes]]
 
|align="center"|[[File:Sapper Shoes Render.png|150px|Sapper Shoes]]
 
|align="center"|{{Rifleman}}
 
|align="center"|{{Rifleman}}
|align="center"|Delay Mine Activation by 3 times<br />+20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Gumboots]]
 
|align="center"|[[Gumboots]]
 
|align="center"|[[File:Gumboots Render.png|150px|Gumboots]]
 
|align="center"|[[File:Gumboots Render.png|150px|Gumboots]]
 
|align="center"|{{Medic}}
 
|align="center"|{{Medic}}
|align="center"|Delay Mine Activation by 3 times<br />+20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Anti-Claymore Shoes (Ultra Rare)]]
 
|align="center"|[[Anti-Claymore Shoes (Ultra Rare)]]
 
|align="center"|[[File:Anti-Claymore_Shoes_%28Ultra_Rare%29_Render.png|150px|Anti-Claymore Shoes (Ultra Rare)]]
 
|align="center"|[[File:Anti-Claymore_Shoes_%28Ultra_Rare%29_Render.png|150px|Anti-Claymore Shoes (Ultra Rare)]]
 
|align="center"|{{Engineer}}
 
|align="center"|{{Engineer}}
|align="center"|Delay Mine Activation by 3 times<br />+20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />-10% Sprint Stamina<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Spy Shoes]]
 
|align="center"|[[Spy Shoes]]
Line 527: Line 731:
 
|align="center"|{{Sniper}}
 
|align="center"|{{Sniper}}
 
|align="center"|Silent Movement<br />+10% Sprint Speed<br />+30% Sprint Stamina
 
|align="center"|Silent Movement<br />+10% Sprint Speed<br />+30% Sprint Stamina
  +
|-
  +
|align="center"|[[Spectrum Gamma Shoes|Spectrum Gamma Rifleman Shoes]]
  +
|align="center"|[[File:Spectrum Gamma Rifleman Shoes Render.png|150px|Spectrum Gamma Rifleman Shoes]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Leg Protection<br />+30% Crouch Speed<br />Delay Mine Activation by 2x
  +
|-
  +
|align="center"|[[Spectrum Gamma Shoes|Spectrum Gamma Medic Shoes]]
  +
|align="center"|[[File:Spectrum Gamma Medic Shoes Render.png|150px|Spectrum Gamma Medic Shoes]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Leg Protection<br />+15% Sprint Speed<br />Delay Mine Activation by 2.5x
  +
|-
  +
|align="center"|[[Spectrum Gamma Shoes|Spectrum Gamma Engineer Shoes]]
  +
|align="center"|[[File:Spectrum Gamma Engineer Shoes Render.png|150px|Spectrum Gamma Engineer Shoes]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Leg Protection<br />+10% Crouch Speed<br />+50% Sprint Stamina
  +
|-
  +
|align="center"|[[Spectrum Gamma Shoes|Spectrum Gamma Sniper Shoes]]
  +
|align="center"|[[File:Spectrum Gamma Sniper Shoes Render.png|150px|Spectrum Gamma Sniper Shoes]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Leg Protection<br />+20% Sprint Stamina<br />Delay Mine Activation by 2x
  +
|-
  +
|align="center"|[[Spectrum Beta Shoes|Spectrum Beta Rifleman Shoes]]
  +
|align="center"|[[File:Spectrum Beta Rifleman Shoes Render.png|150px|Spectrum Beta Rifleman Shoes]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +15% Leg Protection<br />+35% Crouch Speed<br />Delay Mine Activation by 3x
  +
|-
  +
|align="center"|[[Spectrum Beta Shoes|Spectrum Beta Medic Shoes]]
  +
|align="center"|[[File:Spectrum Beta Medic Shoes Render.png|150px|Spectrum Beta Medic Shoes]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +15% Leg Protection<br />+50% Sprint Stamina<br />+30% Slide Duration
  +
|-
  +
|align="center"|[[Spectrum Beta Shoes|Spectrum Beta Engineer Shoes]]
  +
|align="center"|[[File:Spectrum Beta Engineer Shoes Render.png|150px|Spectrum Beta Engineer Shoes]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +15% Leg Protection<br />+15% Crouch Speed<br />+50% Sprint Stamina
  +
|-
  +
|align="center"|[[Spectrum Beta Shoes|Spectrum Beta Sniper Shoes]]
  +
|align="center"|[[File:Spectrum Beta Sniper Shoes Render.png|150px|Spectrum Beta Sniper Shoes]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +15% Leg Protection<br />+40% Crouch Speed<br />+20% Sprint Stamina
  +
|-
  +
|align="center"|[[Spectrum Sigma Shoes|Spectrum Sigma Rifleman Shoes]]
  +
|align="center"|[[File:Spectrum Sigma Rifleman Shoes Render.png|150px|Spectrum Sigma Rifleman Shoes]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />+30% Crouch Speed
  +
|-
  +
|align="center"|[[Spectrum Sigma Shoes|Spectrum Sigma Medic Shoes]]
  +
|align="center"|[[File:Spectrum Sigma Medic Shoes Render.png|150px|Spectrum Sigma Medic Shoes]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Leg Protection<br />+15% Sprint Speed<br />+30% Slide Duration
  +
|-
  +
|align="center"|[[Spectrum Sigma Shoes|Spectrum Sigma Engineer Shoes]]
  +
|align="center"|[[File:Spectrum Sigma Engineer Shoes Render.png|150px|Spectrum Sigma Engineer Shoes]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Leg Protection<br />+15% Sprint Speed<br />+50% Sprint Stamina<br />+30% Slide Duration
  +
|-
  +
|align="center"|[[Spectrum Sigma Shoes|Spectrum Sigma Sniper Shoes]]
  +
|align="center"|[[File:Spectrum Sigma Sniper Shoes Render.png|150px|Spectrum Sigma Sniper Shoes]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Leg Protection<br />+15% Sprint Speed<br />+10% Crouch Speed
 
|-
 
|-
 
|align="center"|[[Light Shoes]]
 
|align="center"|[[Light Shoes]]
Line 536: Line 800:
 
|align="center"|[[File:Sliding Shoes Render.png|150px|Sliding Shoes]]
 
|align="center"|[[File:Sliding Shoes Render.png|150px|Sliding Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| +10% Sprint Speed<br />+15% Sprint Stamina<br />+30% Sliding Time
+
|align="center"| +10% Sprint Speed<br />+15% Sprint Stamina<br />+30% Slide Duration
 
|-
 
|-
 
|align="center"|[[Anti-Claymore Shoes]]
 
|align="center"|[[Anti-Claymore Shoes]]
 
|align="center"|[[File:Anti-Claymore Shoes Render.png|150px|Anti-Claymore Shoes]]
 
|align="center"|[[File:Anti-Claymore Shoes Render.png|150px|Anti-Claymore Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|Delay Mine Activation by 3 times<br />+20% Leg Protection<br />+10% Sprint Speed
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Warchief Boots]]
 
|align="center"|[[Warchief Boots]]
Line 551: Line 815:
 
|align="center"|[[File:Crown Boots Old.png|150px|Crown Boots (Old)]]
 
|align="center"|[[File:Crown Boots Old.png|150px|Crown Boots (Old)]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|Delay Mine Activation by 3 times<br />+15% Sprint Speed<br />+40% Sprint Stamina
+
|align="center"| +15% Sprint Speed<br />+40% Sprint Stamina<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Crown Boots]]
 
|align="center"|[[Crown Boots]]
 
|align="center"|[[File:Crown Boots Render.png|150px|Crown Boots]]
 
|align="center"|[[File:Crown Boots Render.png|150px|Crown Boots]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| +15% Sprint Speed<br />+35% Crouch Speed<br />+40% Sprint Stamina<br />+35% Sliding Time
+
|align="center"| +15% Sprint Speed<br />+35% Crouch Speed<br />+40% Sprint Stamina<br />+35% Slide Duration
  +
|}
  +
===SED===
  +
{|border=1 style=width:928px]
  +
!width=20% |Item
  +
!width=20% |Image
  +
!width=20% |Class
  +
!width=30% |Effect
  +
|-
  +
|align="center"|[[Wolfram Legs Module]]
  +
|align="center"|[[File:Wolfram Legs Module Render.png|110px|Wolfram Legs Module]]
  +
|align="center"|{{SED}}
  +
|align="center"| +10% Leg Protection<br />-15% Sprint Speed<br />+900% Sprint Stamina<br />-40% Slide Duration
  +
|-
  +
|align="center"|[[Chromium Legs Module]]
  +
|align="center"|[[File:Chromium Legs Module Render.png|110px|Chromium Legs Module]]
  +
|align="center"|{{SED}}
  +
|align="center"| +20% Leg Protection<br />-15% Sprint Speed<br />+900% Sprint Stamina<br />-40% Slide Duration
 
|}
 
|}
 
===Event===
 
===Event===
Line 568: Line 849:
 
|align="center"|[[File:Open Cup Shoes.png|200px|link=Open Cup Shoes]]
 
|align="center"|[[File:Open Cup Shoes.png|200px|link=Open Cup Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|Delay Mine Activation by 3 times<br />+5% Sprint Speed<br />+50% Sprint Stamina
+
|align="center"| +10% Sprint Speed<br />+50% Sprint Stamina<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Atlas Shoes]]
 
|align="center"|[[Atlas Shoes]]
 
|align="center"|[[File:Atlas Shoes Render.png|150px|link=Atlas Shoes]]
 
|align="center"|[[File:Atlas Shoes Render.png|150px|link=Atlas Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"| +16% Sprint Speed<br />+15% Crouch Speed<br />+50% Sprint Stamina<br />+15% Sliding Time
+
|align="center"| +16% Sprint Speed<br />+15% Crouch Speed<br />+50% Sprint Stamina<br />+15% Slide Duration
 
|-
 
|-
 
|align="center"|[[Absolute Shoes]]
 
|align="center"|[[Absolute Shoes]]
 
|align="center"|[[File:Absolute Shoes Render.png|150px|Absolute Shoes]]
 
|align="center"|[[File:Absolute Shoes Render.png|150px|Absolute Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|Delay Mine Activation by 2 times<br />+15% Leg Protection<br />+10% Sprint Speed<br />+10% Crouch Speed<br />+50% Sprint Stamina
+
|align="center"| +15% Leg Protection<br />+10% Sprint Speed<br />+10% Crouch Speed<br />+50% Sprint Stamina<br />Delay Mine Activation by 2x
 
|-
 
|-
 
|align="center"|[[KIWI Boots]]
 
|align="center"|[[KIWI Boots]]
 
|align="center"|[[File:KIWI Boots Render.png|150px|KIWI Boots]]
 
|align="center"|[[File:KIWI Boots Render.png|150px|KIWI Boots]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|Delay Mine Activation by 3 times<br />+20% Leg Protection<br />+10% Sprint Speed
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />Delay Mine Activation by 3x
 
|-
 
|-
 
|align="center"|[[Syndicate Shoes]]
 
|align="center"|[[Syndicate Shoes]]
 
|align="center"|[[File:Syndicate Shoes Render.png|150px|Syndicate Shoes]]
 
|align="center"|[[File:Syndicate Shoes Render.png|150px|Syndicate Shoes]]
 
|align="center"|{{AllClasses2}}
 
|align="center"|{{AllClasses2}}
|align="center"|+20% Leg Protection<br />+10% Sprint Speed
+
|align="center"| +20% Leg Protection<br />+10% Sprint Speed
  +
|-
  +
|align="center"|[[Armageddon Boots]]
  +
|align="center"|[[File:Armageddon Boots Render.png|150px|Armageddon Boots]]
  +
|align="center"|{{AllClasses2}}
  +
|align="center"| +20% Leg Protection<br />+8% Sprint Speed<br />+30% Crouch Speed
  +
|-
  +
|align="center"|[[Salamander Boots|Salamander Rifleman Boots]]
  +
|align="center"|[[File:Berserk Rifleman Boots Render.png|150px|Salamander Rifleman Boots]]
  +
|align="center"|{{Rifleman}}
  +
|align="center"| +20% Leg Protection<br />+10% Sprint Speed
  +
|-
  +
|align="center"|[[Salamander Boots|Salamander Medic Boots]]
  +
|align="center"|[[File:Berserk Medic Boots Render.png|150px|Salamander Medic Boots]]
  +
|align="center"|{{Medic}}
  +
|align="center"| +20% Leg Protection<br />Silent Movement
  +
|-
  +
|align="center"|[[Salamander Boots|Salamander Engineer Boots]]
  +
|align="center"|[[File:Berserk Engineer Boots Render.png|150px|Salamander Engineer Boots]]
  +
|align="center"|{{Engineer}}
  +
|align="center"| +20% Leg Protection<br />+10% Sprint Speed<br />Delay Mine Activation by 3x
  +
|-
  +
|align="center"|[[Salamander Boots|Salamander Sniper Boots]]
  +
|align="center"|[[File:Berserk Sniper Boots Render.png|150px|Salamander Sniper Boots]]
  +
|align="center"|{{Sniper}}
  +
|align="center"| +20% Leg Protection<br />Silent Movement<br />+30% Slide Duration
 
|-
 
|-
 
|align="center"|[[World War II Shoes]]
 
|align="center"|[[World War II Shoes]]

Revision as of 23:55, 10 October 2019

Helmets

Helmets protect the head. Note that head protection only reduces the damage multiplier to the head and not the total damage. For example, headshots from Assault Rifles deal 500% (5.0x), a head protection of 70% would reduce that to 430% (4.3x) while a head protection of 20% would only reduce it to 480% (4.8x).

Item Icon RiflemanIcon MedicIcon EngineerIcon Sniper Effect
Default Helmet Default HelmetDefault Helmet
Default HelmetDefault Helmet
+10% Head Protection
Advanced Helmet Advanced HelmetAdvanced Helmet
Advanced HelmetAdvanced Helmet
+20% Head Protection
Tactical Helmet Tactical HelmetTactical Helmet
Tactical HelmetTactical Helmet
+20% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Sapper Helmet Sapper HelmetSapper Helmet
Sapper HelmetSapper Helmet
+20% Head Protection
Detects mines within 10 meters
Spectrum Gamma Helmet Spectrum Gamma HelmetSpectrum Gamma Helmet
Spectrum Gamma HelmetSpectrum Gamma Helmet
+40% Head Protection(Icon RiflemanIcon MedicIcon Engineer)
+60% Head Protection(Icon Sniper)
-60% Blindness Effect(Icon RiflemanIcon Medic)
-40% Blindness Duration(Icon RiflemanIcon Medic)
Detects Mines(Icon EngineerIcon Sniper)
Superior Helmet Superior HelmetSuperior Helmet
Superior HelmetSuperior Helmet
Ignores 1 bullet to the head
-60% Blindness Effect
-40% Blindness Duration
Cyborg Mask Cyborg Mask -60% Blindness Effect
-40% Blindness Duration
Regenerates 1 HP/s (after 5 seconds without taking damage)
Magma Helmet Magma HelmetMagma Helmet
Magma HelmetMagma Helmet
+70% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Regenerates 2 HP/s (after 2 seconds without taking damage)
Warchief Helmet Warchief HelmetWarchief Helmet
Warchief HelmetWarchief Helmet
+60% Head Protection
Regenerates 8 HP/s (after 5 seconds without taking damage)
Beret BeretBeret
BeretBeret
+60% Head Protection
Regenerates 8 HP/s (after 5 seconds without taking damage)
Devil Dog Helmet Devil Dog HelmetDevil Dog Helmet
Devil Dog HelmetDevil Dog Helmet
+60% Head Protection
Regenerates 8 HP/s (after 4 seconds without taking damage)
Crown Helmet (Old) Crown HelmetCrown Helmet
Crown HelmetCrown Helmet
Ignores 1 bullet to the head
-60% Blindness Effect
-40% Blindness Duration
Detects mines within 10 meters
Crown Helmet Crown HelmetCrown Helmet
Crown HelmetCrown Helmet
+70% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Regenerates 8 HP/s (after 5 seconds without taking damage)

SED

Item Icon SED Effect
Wolfram Head Module Wolfram Head Module +50% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Chromium Head Module Chromium Head Module +60% Head Protection
-60% Blindness Effect
-40% Blindness Duration

Event

Item Icon RiflemanIcon MedicIcon EngineerIcon Sniper Effect
Open Cup Mask Open Cup Mask -60% Blindness Effect
-40% Blindness Duration
Detects mines within 10 meters
Open Cup Helmet Rifleman Tournament Helmet RenderMedic Tournament Helmet Render
Engineer Tournament Helmet RenderSniper Tournament Helmet Render
+40% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Regenerates 7 HP/s (after 4 seconds without taking damage)(Icon Medic)
Detects mines(Icon EngineerIcon Sniper)
Atlas Helmet Atlas HelmetAtlas Helmet
Atlas HelmetAtlas Helmet
+40% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Detects mines within 7 meters
Absolute Helmet Absolute HelmetAbsolute Helmet
Absolute HelmetAbsolute Helmet
+45% Head Protection
-60% Blindness Effect
-40% Blindness Duration
KIWI Helmet KIWI HelmetKIWI Helmet
KIWI HelmetKIWI Helmet
+40% Head Protection
Syndicate Helmet Syndicate HelmetSyndicate Helmet
Syndicate HelmetSyndicate Helmet
+40% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Armageddon Helmet Armageddon HelmetArmageddon Helmet
Armageddon HelmetArmageddon Helmet
+55% Head Protection(Icon RiflemanIcon MedicIcon Engineer)
+70% Head Protection(Icon Sniper)
-60% Blindness Effect
-40% Blindness Duration
Salamander Helmet Salamander HelmetSalamander Helmet
Salamander HelmetSalamander Helmet
+60% Head Protection(Icon RiflemanIcon MedicIcon Engineer)
+65% Head Protection(Icon Sniper)
-60% Blindness Effect
-40% Blindness Duration
Blue Beret Blue Beret +10% Head Protection
Victory Day Helmet Red Army Helmet RenderUshanka Render
Tank Crew Helmet RenderGarrison Cap Render
+10% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Worker's Helmet Miner Helmet RenderDiving Helmet Render
Miner Headphones RenderTweed Cap Render
+10% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Halloween Helmet Halloween Helmet +60% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Detects mines within 10 meters
Halloween Helmet Version 2 Halloween Helmet Version 2 +20% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Dread Mask Dread Mask +45% Head Protection
-60% Blindness Effect
-40% Blindness Duration
Christmas Helmet Christmas Helmet Rifleman RenderChristmas Helmet Medic Render
Christmas Helmet Engineer RenderChristmas Helmet Sniper Render
+30% Head Protection
-60% Blindness Effect(Icon RiflemanIcon MedicIcon Sniper)
-40% Blindness Duration(Icon RiflemanIcon MedicIcon Sniper)
Detects mines within 10 meters (Icon Engineer)
Aggressive Christmas Helmet Aggressive Christmas Helmet Rifleman Render +60% Head Protection(Icon Rifleman)
+50% Head Protection(Icon MedicIcon EngineerIcon Sniper)
-60% Blindness Effect
-40% Blindness Duration
Detects mines within 10 meters

Vests

The Armor Points absorb 80% of all damage taken, with the remaining 20% being dealt to the Health Points. Melee attacks ignore armor points. Also take note that all human classes have 125 HP.

Item Image Class Effect
Default Vest Default Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
110 Armor Points
Anti-Melee Vest Anti-Melee Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
100 Armor Points
+20% Melee Protection
"Phoenix" Vest "Phoenix" Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
100 Armor Points
+25% Explosive Protection
Extra Strong Vest Extra Strong Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
Special Rifleman Vest Special Rifleman Vest Icon Rifleman 110 Armor Points
Reduces bullet damage by 10
Special Medic Vest Special Medic Vest Icon Medic 100 Armor Points
Reduces bullet damage by 10
Anti-Sniper Vest Anti-Sniper Vest Icon Engineer 85 Armor Points
Ignores 1 bullet to the body
+50% Primary Weapon Ammo
Special Sniper Vest Special Sniper Vest Icon Sniper 110 Armor Points
+50% Primary and Secondary Weapon Ammo
"Corundum" Vest "Corundum" Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
+20% Melee Protection
"Gladiator-II" Vest "Gladiator-II" Vest Icon Rifleman 120 Armor Points
Reduces bullet damage by 10
+25% Explosive Protection
"Arma-II" Vest "Arma-II" Vest Icon Medic 100 Armor Points
Ignores 1 bullet to the body
Reduces bullet damage by 10
"Diamon-II" Vest "Diamon-II" Vest Icon Engineer 85 Armor Points
Ignores 1 bullet to the body
+30% Explosive Protection
"Atlant" Vest "Atlant" Vest Icon Sniper 110 Armor Points
+50% Primary and Secondary Weapon Ammo
+25% Explosive Protection
"Python" Vest "Python" Vest Icon Rifleman 150 Armor Points
Reduces bullet damage by 10
+30% Explosive Protection
"Rhino" Vest "Rhino" Vest Icon Medic 130 Armor Points
+20% Melee Protection
+30% Explosive Protection
"Komodo" Vest "Komodo" Vest Icon Engineer 140 Armor Points
+100% Primary Weapon Ammo
+30% Explosive Protection
"Hawk" Vest "Hawk" Vest Icon Sniper 100 Armor Points
Reduces bullet damage by 10
+20% Melee Protection
+30% Explosive Protection
Spectrum Gamma Rifleman Vest Spectrum Gamma Rifleman Vest Icon Rifleman 160 Armor Points
-20% Select/Deselect Duration
Spectrum Gamma Medic Vest Spectrum Gamma Medic Vest Icon Medic 150 Armor Points
+10% Explosive Protection
+20% Melee Protection
Spectrum Gamma Engineer Vest Spectrum Gamma Engineer Vest Icon Engineer 155 Armor Points
+20% Explosive Protection
Spectrum Gamma Sniper Vest Spectrum Gamma Sniper Vest Icon Sniper 130 Armor Points
+15% Melee Protection
+50% Primary and Secondary Weapon Ammo
"Titan-II" Vest "Titan-II" Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
85 Armor Points
Ignores 1 bullet to the body
+30% Explosive Protection
Assault Vest Assault Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
100 Armor Points
Reduces bullet damage by 10
+20% Melee Protection
"Arma" Vest "Arma" Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
Regenerates 4 AP/s (after 5 seconds without taking damage)
"Gidra-II" Vest "Gidra-II" Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
Regenerates 2 HP and 4 AP/s (after 5 seconds without taking damage)
Warchief Rifleman Vest Warchief Rifleman Vest Icon Rifleman 150 Armor Points
Regenerates 8 AP/s (after 5 seconds without taking damage)
-10% Reload Duration
Warchief Medic Vest Warchief Medic Vest Icon Medic 150 Armor Points
Regenerates 8 AP/s (after 5 seconds without taking damage)
Reduces bullet damage by 10
Warchief Engineer Vest Warchief Engineer Vest Icon Engineer 150 Armor Points
Regenerates 8 AP/s (after 5 seconds without taking damage)
+200% Primary Weapon Ammo
+10% Explosive Protection
Warchief Sniper Vest Warchief Sniper Vest Icon Sniper 150 Armor Points
Regenerates 8 AP/s (after 5 seconds without taking damage)
+30% Explosive Protection
Crown Vest (Old) Crown Vest (Old) Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
125 Armor Points
Regenerates 2 HP and 4 AP/s (after 5 seconds without taking damage)
+25% Explosive Protection
Crown Vest Crown Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
125 Armor Points
Regenerates 3 AP/s (after 5 seconds without taking damage)
+100% Primary and Secondary Weapon Ammo
+25% Explosive Protection

SED

Unlike human classes, SEDs have 30 HP. Their Armor Points absorb 99% of all damage taken, with the remaining 1% being dealt to the Health Points.

Item Image Class Effect
Wolfram Body Module Wolfram Body Module Render Icon SED 300 Armor Points
Reduces bullet damage by 10
+20% Explosive Protection
Regenerates 1 HP/s (after 1 second without taking damage)
Chromium Body Module Chromium Body Module Render Icon SED 350 Armor Points
Reduces bullet damage by 15
+30% Explosive Protection
Regenerates 1 HP/s (after 1 second without taking damage)

Event

Item Image Class Effect
"Raid" Vest "Raid" Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
Reduces bullet damage by 10
+25% Explosive Protection
+20% Melee Protection
"Runner" Vest "Runner" Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
140 Armor Points
Reduces bullet damage by 10
+20% Melee Protection
Open Cup Vest Open Cup Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
110 Armor Points
Reduces bullet damage by 10
+40% Explosive Protection
+20% Melee Protection
-10% Reload Duration
Atlas Vest Atlas Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
-15% Reload Duration
-15% Select/Deselect Duration
+100% Primary and Secondary Weapon Ammo
Absolute Vest Absolute Vest Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
150 Armor Points
Regenerates 2 AP/s (after 5 seconds without taking damage)
+20% Melee Protection
KIWI Vest KIWI Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
130 Armor Points
-20% Select Duration
+20% Melee Protection
Syndicate Rifleman Vest Syndicate Rifleman Vest Icon Rifleman 160 Armor Points
-10% Select/Deselect Duration
Syndicate Medic Vest Syndicate Medic Vest Icon Medic 150 Armor Points
-25% Select/Deselect Duration
Syndicate Engineer Vest Syndicate Engineer Vest Icon Engineer 155 Armor Points
-10% Select/Deselect Duration
Syndicate Sniper Vest Syndicate Sniper Vest Icon Sniper 130 Armor Points
-10% Select/Deselect Duration
Armageddon Rifleman Vest Armageddon Rifleman Vest Icon Rifleman 155 Armor Points
-10% Select/Deselect Duration
Armageddon Medic Vest Armageddon Medic Vest Icon Medic 155 Armor Points
-20% Select/Deselect Duration
Armageddon Engineer Vest Armageddon Engineer Vest Icon Engineer 145 Armor Points
-20% Select/Deselect Duration
Armageddon Sniper Vest Armageddon Sniper Vest Icon Sniper 125 Armor Points
-5% Select/Deselect Duration
+50% Primary and Secondary Weapon Ammo
Salamander Rifleman Vest Salamander Rifleman Vest Icon Rifleman 160 Armor Points
-10% Select/Deselect Duration
Salamander Medic Vest Salamander Medic Vest Icon Medic 155 Armor Points
-15% Select/Deselect Duration
Salamander Engineer Vest Salamander Engineer Vest Icon Engineer 155 Armor Points
-15% Select/Deselect Duration
Salamander Sniper Vest Salamander Sniper Vest Icon Sniper 110 Armor Points
-5% Select/Deselect Duration
World War II Vest World War II Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

150 Armor Points
Bullet damage reduced by 10

Parachute D-6 Parachute D-6 Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

100 Armor Points
Bullet damage reduced by 10
+25% Explosive Protection

Worker's Vest Worker's Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

150 Armor Points
+25% Explosive Protection

Halloween Vest Halloween Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

140 Armor Points
+25% Explosive Protection
+20% Melee Protection

Halloween Vest Version 2 Skeleton Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

150 Armor Points
Regenerates 2 AP/s (after 5 seconds without taking damage)
Bullet damage reduced by 10
+100% Primary Weapon Ammo

Christmas Vest Christmas Vest Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper

135 Armor Points
Bullet damage reduced by 10
+25% Explosive Protection
+50% Primary and Secondary Weapon Ammo

Gloves

Gloves that offer protection reduce the damage multiplier to the arms. A protection of 20% is a reduction of 0.2x to the multiplier.

Item Image Class Effect
Default Gloves Default Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-
Protective Gloves Protective Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Arm Protection
Assault Gloves Assault Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Select/Deselect Duration
Knock-Down Gloves Knock-Down Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
Knocks down enemies with melee attacks without bayonet from Primary and Secondary weapons
Melee Hit Gloves Melee Hit Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Melee Attack Duration/Cooldown
-40% Secondary Melee Attack Duration/Cooldown
+20% Melee Radius
Rifleman Gloves Rifleman Gloves Icon Rifleman -20% Reload Duration
-20% Select/Deselect Duration
Medic Gloves Medic Gloves Icon Medic -20% Reload Duration
-20% Select/Deselect Duration
Engineer Gloves Engineer Gloves Icon Engineer -20% Reload Duration
-20% Select/Deselect Duration
Sniper Gloves Sniper Gloves Icon Sniper -20% Reload Duration
-20% Select/Deselect Duration
Spectrum Gamma Rifleman Gloves Spectrum Gamma Gloves Icon Rifleman +20% Arm Protection
-10% Min Spread
-10% Max Spread
-10% Recoil Attack
-10% Max Recoil
Spectrum Gamma Medic Gloves Spectrum Gamma Gloves Icon Medic +20% Arm Protection
-10% Min Spread
-10% Max Spread
-10% Recoil Attack
-10% Max Recoil
Spectrum Gamma Engineer Gloves Spectrum Gamma Gloves Icon Engineer +20% Arm Protection
-10% Min Spread
-10% Max Spread
-10% Recoil Attack
-10% Max Recoil
Spectrum Gamma Sniper Gloves Spectrum Gamma Gloves Icon Sniper +20% Arm Protection
-10% Min Spread
-10% Max Spread
-10% Reload Duration
+10% Melee Radius
Spectrum Beta Rifleman Gloves Spectrum Beta Gloves Icon Rifleman +20% Arm Protection
-20% Reload Duration
-10% Recoil Attack
-10% Max Recoil
-10% Secondary Melee Attack Duration/Cooldown
Spectrum Beta Medic Gloves Spectrum Beta Gloves Icon Medic +20% Arm Protection
-10% Reload Duration
-10% Min Spread
-10% Max Spread
-10% Secondary Melee Attack Duration/Cooldown
Spectrum Beta Engineer Gloves Spectrum Beta Gloves Icon Engineer +20% Arm Protection
-10% Reload Duration
-10% Min Spread
-10% Max Spread
Spectrum Beta Sniper Gloves Spectrum Beta Gloves Icon Sniper +20% Arm Protection
-20% Reload Duration
-10% Select/Deselect Duration
Spectrum Sigma Rifleman Gloves Spectrum Sigma Gloves Icon Rifleman +20% Arm Protection
-20% Recoil Attack
-20% Max Recoil
Spectrum Sigma Medic Gloves Spectrum Beta Gloves Icon Medic +20% Arm Protection
-20% Min Spread
-20% Max Spread
Spectrum Sigma Engineer Gloves Spectrum Sigma Gloves Icon Engineer +20% Arm Protection
-20% Min Spread
-20% Max Spread
Spectrum Sigma Sniper Gloves Spectrum Sigma Gloves Icon Sniper +20% Arm Protection
-15% Recoil Attack
-15% Max Recoil
-10% Select/Deselect Duration
Combat Gloves Combat Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Reload Duration
Knocks down enemies with melee attacks without bayonet from Primary and Secondary weapons
Kevlar Gloves Kevlar Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Melee Attack Duration/Cooldown
-40% Secondary Melee Attack Duration/Cooldown
+20% Melee Radius
-20% Reload Duration
Warchief Gloves Warchief Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-15% Reload Duration
-25% Select/Deselect Duration
-15% Recoil Attack
-15% Max Recoil
Crown Climbing Gloves Crown Climbing Gloves Icon Sniper -
Crown Gloves (Old) Crown Gloves (Old) Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Reload Duration
-20% Select/Deselect Duration
+20% Arm Protection
Crown Gloves Crown Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Reload Duration
+20% Arm Protection
-15% Min Spread

SED

Item Image Class Effect
Wolfram Hands Module Wolfram Hands Module Icon SED +20% Arm Protection
Chromium Hands Module Chromium Hands Module Icon SED +20% Arm Protection
-10% Select/Deselect Duration

Event

Item Image Class Effect
Open Cup Gloves Open Cup Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Select/Deselect Duration
-15% Min/Max Spread
Atlas Gloves Atlas Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-15% Min/Max Spread
-15% Recoil Attack
-15% Max Recoil
Absolute Gloves Absolute Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Arm Protection
-15% Min/Max Spread
KIWI Gloves KIWI Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Arm Protection
-10% Recoil Attack
-10% Max Recoil
Syndicate Gloves Syndicate Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Arm Protection
-10% Min/Max Spread
Armageddon Gloves Armageddon Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Arm Protection
-10% Recoil Attack
-10% Max Recoil
Salamander Rifleman Gloves Salamander Gloves Icon Rifleman +22% Arm Protection
-15% Reload Duration
Salamander Medic Gloves Salamander Gloves Icon Medic +20% Arm Protection
-10% Reload Duration
Salamander Engineer Gloves Salamander Gloves Icon Engineer +22% Arm Protection
-10% Reload Duration
Salamander Sniper Gloves Salamander Gloves Icon Sniper +20% Arm Protection
-5% Reload Duration
Christmas Gloves Christmas Gloves Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
-20% Reload Duration
-20% Select/Deselect Duration

Shoes

Shoes that offer protection reduce the damage multiplier to the legs. A protection of 20% is a reduction of 0.2x to the multiplier.

Item Image Class Effect
Default Shoes Default Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+5% Sprint Speed
-5% Sprint Stamina
Protective Boots Protective Boots Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Leg Protection
+10% Sprint Speed
-10% Sprint Stamina
Silent Shoes Silent Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
Silent Movement
+5% Sprint Speed
+20% Sprint Stamina
Sprint Shoes Sprint Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+10% Sprint Speed
+40% Sprint Stamina
Fast Shoes Fast Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+10% Sprint Stamina
+20% Crouch Speed
Sapper Shoes Sapper Shoes Icon Rifleman +20% Leg Protection
+10% Sprint Speed
-10% Sprint Stamina
Delay Mine Activation by 3x
Gumboots Gumboots Icon Medic +20% Leg Protection
+10% Sprint Speed
-10% Sprint Stamina
Delay Mine Activation by 3x
Anti-Claymore Shoes (Ultra Rare) Anti-Claymore Shoes (Ultra Rare) Icon Engineer +20% Leg Protection
+10% Sprint Speed
-10% Sprint Stamina
Delay Mine Activation by 3x
Spy Shoes Spy Shoes Icon Sniper Silent Movement
+10% Sprint Speed
+30% Sprint Stamina
Spectrum Gamma Rifleman Shoes Spectrum Gamma Rifleman Shoes Icon Rifleman +20% Leg Protection
+30% Crouch Speed
Delay Mine Activation by 2x
Spectrum Gamma Medic Shoes Spectrum Gamma Medic Shoes Icon Medic +20% Leg Protection
+15% Sprint Speed
Delay Mine Activation by 2.5x
Spectrum Gamma Engineer Shoes Spectrum Gamma Engineer Shoes Icon Engineer +20% Leg Protection
+10% Crouch Speed
+50% Sprint Stamina
Spectrum Gamma Sniper Shoes Spectrum Gamma Sniper Shoes Icon Sniper +20% Leg Protection
+20% Sprint Stamina
Delay Mine Activation by 2x
Spectrum Beta Rifleman Shoes Spectrum Beta Rifleman Shoes Icon Rifleman +15% Leg Protection
+35% Crouch Speed
Delay Mine Activation by 3x
Spectrum Beta Medic Shoes Spectrum Beta Medic Shoes Icon Medic +15% Leg Protection
+50% Sprint Stamina
+30% Slide Duration
Spectrum Beta Engineer Shoes Spectrum Beta Engineer Shoes Icon Engineer +15% Leg Protection
+15% Crouch Speed
+50% Sprint Stamina
Spectrum Beta Sniper Shoes Spectrum Beta Sniper Shoes Icon Sniper +15% Leg Protection
+40% Crouch Speed
+20% Sprint Stamina
Spectrum Sigma Rifleman Shoes Spectrum Sigma Rifleman Shoes Icon Rifleman +20% Leg Protection
+10% Sprint Speed
+30% Crouch Speed
Spectrum Sigma Medic Shoes Spectrum Sigma Medic Shoes Icon Medic +20% Leg Protection
+15% Sprint Speed
+30% Slide Duration
Spectrum Sigma Engineer Shoes Spectrum Sigma Engineer Shoes Icon Engineer +20% Leg Protection
+15% Sprint Speed
+50% Sprint Stamina
+30% Slide Duration
Spectrum Sigma Sniper Shoes Spectrum Sigma Sniper Shoes Icon Sniper +20% Leg Protection
+15% Sprint Speed
+10% Crouch Speed
Light Shoes Light Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+10% Sprint Stamina
Sliding Shoes Sliding Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+10% Sprint Speed
+15% Sprint Stamina
+30% Slide Duration
Anti-Claymore Shoes Anti-Claymore Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Leg Protection
+10% Sprint Speed
Delay Mine Activation by 3x
Warchief Boots Warchief Boots Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+40% Sprint Stamina
+20% Leg Protection
Crown Boots (Old) Crown Boots (Old) Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+40% Sprint Stamina
Delay Mine Activation by 3x
Crown Boots Crown Boots Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+35% Crouch Speed
+40% Sprint Stamina
+35% Slide Duration

SED

Item Image Class Effect
Wolfram Legs Module Wolfram Legs Module Icon SED +10% Leg Protection
-15% Sprint Speed
+900% Sprint Stamina
-40% Slide Duration
Chromium Legs Module Chromium Legs Module Icon SED +20% Leg Protection
-15% Sprint Speed
+900% Sprint Stamina
-40% Slide Duration

Event

Item Image Class Effect
Open Cup Shoes Open Cup Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+10% Sprint Speed
+50% Sprint Stamina
Delay Mine Activation by 3x
Atlas Shoes Atlas Shoes Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+16% Sprint Speed
+15% Crouch Speed
+50% Sprint Stamina
+15% Slide Duration
Absolute Shoes Absolute Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Leg Protection
+10% Sprint Speed
+10% Crouch Speed
+50% Sprint Stamina
Delay Mine Activation by 2x
KIWI Boots KIWI Boots Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Leg Protection
+10% Sprint Speed
Delay Mine Activation by 3x
Syndicate Shoes Syndicate Shoes Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Leg Protection
+10% Sprint Speed
Armageddon Boots Armageddon Boots Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+20% Leg Protection
+8% Sprint Speed
+30% Crouch Speed
Salamander Rifleman Boots Salamander Rifleman Boots Icon Rifleman +20% Leg Protection
+10% Sprint Speed
Salamander Medic Boots Salamander Medic Boots Icon Medic +20% Leg Protection
Silent Movement
Salamander Engineer Boots Salamander Engineer Boots Icon Engineer +20% Leg Protection
+10% Sprint Speed
Delay Mine Activation by 3x
Salamander Sniper Boots Salamander Sniper Boots Icon Sniper +20% Leg Protection
Silent Movement
+30% Slide Duration
World War II Shoes World War II Shoes Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+5% Sprint Speed
+45% Sprint Stamina
Christmas Boots Christmas Boots Render Icon RiflemanIcon Medic
Icon EngineerIcon Sniper
+15% Sprint Speed
+10% Sprint Stamina